Aside from planning the context-sensitive Help (CSH), the first step in this process is to add the header file to the Flare project. Exactly how you do this depends on whether you or the software developer are responsible for creating the header file.
How to add a header file (if you are responsible for creating it)
Select Project>Advanced>Add Header File.
The Add Header File dialog opens.
In the Template Folders area, select one of the folders.
The Templates section to the right displays the header templates contained in the folder you selected. Click here to find out what templates are all about.
Click Add.
The header file is added to the Advanced folder in the Project Organizer. The Text Editor opens to the right, with the page for the new header file (including an initial identifier) shown.
You can close the Text Editor by clicking the x at the top-right corner of the tab.
You will not be entering content to this editor directly. It will be added automatically when you work in the alias file. See Creating and Assigning Identifiers.
How to add a header file (if the developer is responsible for creating it)
Note: Whether you add a header file from inside Flare or "import" one from outside the program, you need to make sure that it uses the following format on each line: #define IdentifierName IdentifierValue. Make sure that there are no spaces between the words in the "IdentifierName." For example, use "#define MyDialog 17" or "#define My_Dialog 17," rather than "#define My Dialog 17."
Note: If you are importing FrameMaker documents and you create topic alias markers in the source files, this file will be created for you when you import perform the import.
After you add a header file, you need to add an alias file.